The header (click here for a full screen view) is a screenshot of Amsterdam airport with live traffic in my P3Dv4 Simulator.

Really live traffic in your Flight Simulator!

With PSXseeconTraffic (PSXT) you can fly world wide with real live traffic in P3D or FSX. Flying in live traffic gives you an awesome immersion. Position your aircraft in the queue for landing or departure at your favourite airport and see all these familiar aircraft around you that are exactly there at that moment in time!

In contrast to "normal" AI programs there are no schedules needed or information about delays or about runways in use. Everything goes like in real live, automatically! Aircraft follow the real SIDs, STARs and jetways or the vectors given by real live flight controllers.

The aircraft injected in your Simulator are representations of real aircraft. They are controlled by live ATC and cannot be controlled by artificial ATC programs for Flight Simulators.

All live aircraft within 100 nm laterally of your aircraft can be injected in your Simulator and PSXT fills your origin and destination airports with aircraft. By 'self learning' it detects automatically which airlines park at what gate, with what type of aircraft and at what hours of the day!

PSXT injects aircraft in your Flight Simulator as real as it gets, depending on how many different AI liveries you have available. PSXT does not come with AI aircraft, you should install these yourself. The easiest and cheapest way to start with is to install the Fly Ai aircraft package, a free download from VATSIM and Boston Virtual ARTCC.

Real-live flight data is not included but provided by the payware program RealTraffic from Inside Systems Pty Ltd. If you want to test before you buy, do note that you can get a trial license for free.

This YouTube live stream (24/7) with real world air traffic in P3Dv4 at KLAX airport with live ATC and live Weather will give you an impression, or watch this time lapse video of Kennedy airport, or try it out yourself ...

Download PSXseeconTraffic

Version 16.8 of the PSXseeconTraffic (PSXT) software package with a 32 bit version for FSX and P3D, and a 64 bit version for Prepar3D v4.5, Oct 6, 2019, for Windows 7 or later is available here for download

or consult the PSXT Manual

and the PSXT Release Notes first.

Quick Start Guide, FAQ and Forum

For a quick start with PSXseeconTraffic study the instructions in the Quick Start Guide.

If you have a question, check the FAQ first please.

Search for information or post your questions in my forum at AVSIM.

Is it free?

Yes and no, my programs may be used free of charge. However, "free of charge" must not be confused with "completely free". It is copyrighted software, not free software. There are restrictions on distribution and use; see the EULA files in the footer at this page for more information. A major restriction is that it is for non-commercial use only.

If you like my program, here is a link for donations towards the site costs:

This is entirely voluntary, there is no obligation whatsoever. Any donations will be put towards keeping the site hosting going and are received with my gratitude and thanks.

Try out PSXseeconTraffic first. If you like it, (only) then you should read the next part of this page about more advanced use of PSXT:

Supporting tools

For more advanced use of PSXT there are two tools (not needed when you start with PSXT!)

If you want to use other AI liveries then FLAi, you can install (a combination of) almost all payware or freeware AI liveries available in the market, such as from FSPXAI, FAIB, Juergenbaumbusch, ATCO Repaints, KYLE's AI Works, Traffic Global, FTX AU, WoAI, IVAO_MTL, MT6, UTL, AIA, AIG, Raven FS Labs and many others.

You will then need my AILGenerator (AILG) tool to generate a file with the liveries you have installed. This file is being used by PSXT in the matching process with real live aircraft.

Download AILGenerator (AILG)

Version 5.2, Sep 26, 2019, for Windows 7 64 bit or later is available here for download

or consult the Manual

and the Release Notes first.

Aircraft registrations can be found in this PSXseeconTrafic Registration Database (thanks goes to Arjen!).

Although PSXT comes with a folder installation_airports with 9914 airport files generated for P3Dv4 without any add-on airports, you should generate new airport files with my tool ParkPosGenerator (PPG) if you have FSX or if you have ORBX- or other add-on airports in P3Dv4.

Download ParkPosGenerator (PPG)

Version 12.1, Sep 29, 2019, for Windows 7 64 bit or later is available here for download

or consult the Manual

and the Release Notes first.

Airport files with real live parking positions for P3Dv4

Here some airport files with real live parking positions for P3Dv4, created by PSXT ("self-learning"). I'll periodically update these files with versions containing more data.

If you also have one or more of these P3Dv4 airport add-ons and you want to make a jump start, then put the .xml file(-s) in the parked_updates folder of PSXseeconTraffic.

PSXT Protocol

Are you a data provider, or do you have live traffic data from a ADS-B USB Dongle + Indoor Antenna? This document describes how you can interface with PSXT.

... finally some history:


Maybe you are wondering where the name PSXseecon comes from... Well it all started in 2014 with PSXseecon a program I developed for PSX.

PSXseecon connects the Aerowinx Precision Simulator version 10 (PSX) with the SIOC software of Opencockpits.

2220 predefined SIOC Variables representing 99% of the functionality of the PSX interface are available. These variables give access to almost all states and controls of the PSX. You can receive information about state changes in the 744 and you can set Buttons, Switches, levers, Throttles, Dials, what have you, in the 744. Everything you need to build a cockpit.

Download PSXseecon

Version 3.20, Aug 20, 2019, for Windows 7 64 bit or later is available here for download

or consult the Manual

and the Release Notes first.

The footer (click here for a full screen view) is a screenshot of aircraft waiting in line for departure at London Heathrow.