MSFS Quick Start Guide
For Microsoft Flight Simulator 2020 and 2024 users setting up PSXT for the first time.
Open MSFS guideMSFS 2020, MSFS 2024 and Prepar3D v5/v6
PSXT injects real-world aircraft into your simulator with accurate parking, realistic airport behaviour and detailed aircraft matching.
What PSXT does
Unlike traditional AI traffic tools, PSXT does not rely on the simulator's own AI traffic engine. It runs as a separate process outside the simulator and places live aircraft using real-world traffic data, airport knowledge and matching logic.
MSFS users: if you already use AIG, FSLTL, IVAO MTL or FS Traffic, setup is straightforward. PSXT automatically detects and uses your installed models and liveries.
Start here
For Microsoft Flight Simulator 2020 and 2024 users setting up PSXT for the first time.
Open MSFS guideFor Prepar3D v5 and v6 users who want a concise setup path before reading the manual.
Open P3D guideCurrent release
Version 15.3.1
Download MSFS version ChecksumVersion 15.3.1
Download P3D version ChecksumReference
License
PSXT itself can be used free of charge for non-commercial use.
For real-time traffic you need a separate RealTraffic license.
Why PSXT?
User feedback
"This is by far the most realistic traffic I have ever seen."
"Finally correct gate parking and real-world behaviour."
"PSXT completely changed how my simulator feels at busy airports."
Help
If you have a question, please check the FAQ first.
You can also search for information or post your questions in my forum at AVSIM. Or use my ChatGPT PSXT Tutor for help in your own language.
Donations
PSXT is free from advertisements. Donations are entirely voluntary and help keep the site hosting going.
Archive
PSXseecon connects the Aerowinx Precision Simulator version 10 (PSX) with the SIOC software of Opencockpits.
It acts as a bridge between these two worlds, talking the Aerowinx Network Protocol over TCP/IP to PSX and the IOCP protocol over TCP/IP to the SIOC Server. PSXseecon acts as a client program to PSX and as a client program to SIOC and performs protocol translation.
2522 predefined SIOC variables representing 99% of the functionality of the PSX interface are available. Everything you need to build a cockpit is there, including a nice example at Facebook.